Research-Driven Exploration of Creative Software Concepts

Tehnif is a independent workshop where design, math, graphics, and coding are turned into hands-on experiments, helping people learn to create technical tools instead of just using them.

  • Figura 360

    Figura 360

    Computational Geometry & Graphics Systems
    Highlights: Geometric experiments, Spatial structure studies, Graphics explorations, Geometry engines, Interactive editors

  • Pagina 365

    Pagina 365

    Structured Knowledge & Information Systems
    Highlights: Document experiments, Information structures, Knowledge modeling, Data architectures, Editor & layout tests

  • Workspace

    Workspace

    Research and Experiments Journal
    Highlights: Research notes, System architecture, Geometry & graphics studies, Software investigations, Prototypes & tools

We’re Building a Community for Builders, Thinkers & Creators

  • This initiative is an independent effort focused on exploring and developing software systems through continuous experimentation, research labs, and evolving prototypes, where members contribute to a growing ecosystem of ideas, tools, and documented architectures.

    Unlike traditional platforms, it emphasizes the process of discovery by showing how systems emerge and evolve over time, while aiming to build a living environment that advances new tools, concepts, and approaches to designing complex software systems.

  • The initiative brings together experimental software, research labs, and continuous process documentation to explore how ideas are tested, refined, and evolved in real-world scenarios, while also focusing on structured knowledge systems that model and organize information into meaningful forms.

    It further extends into computational geometry and computer graphics experiments, investigating algorithms, spatial structures, and visual systems to better understand how digital forms and interactive experiences are designed and developed.

  • The initiative aims to bring together learners and educators, developers and builders, designers and creators, researchers and scientists, tinkerers and hobbyists, and entrepreneurs and founders, each contributing through their own focus on growth, experimentation, and creation.

    Across these groups, the shared goal is to learn, build, explore, and transform ideas into knowledge, tools, research, and real-world ventures.